Valorant is a near-future team-based first-person hero shooter. Players take on the role of one of numerous agents, each of whom is based on a different country or culture.
Valorant (stylized as VALORANT) is a free-to-play first-person shooter for Microsoft Windows developed and published by Riot Games.
|Name||Tyson ‘TenZ’ Ngo|
|Occupation||Valorant ESports Player|
|Other sources of income||Retired CS: GO Professional, Streamer|
|Address||NA North America|
|TenZ Net Worth||$500,000 USD|
The game launched a closed beta period with limited access on April 7, 2020, followed by an official release on June 2, 2020, under the codename Project A, which was first revealed in October 2019.
Valorant: Rank Distribution 2021
|Director(s)||David NottinghamJoe Ziegler|
|Producer(s)||Anna DonlonJohn Goscicki|
|Designer(s)||Trevor RomleskiSalvatore Garozzo|
|Programmer(s)||Paul ChamberlainDave HeironymusDavid Straily|
|Engine||Unreal Engine 4|
|Release||June 2, 2020|
|Genre(s)||First-person hero shooter|
Across the board, matchmaking accuracy has improved.
While winning games will always be the most significant criteria, Immortal+ will also consider individual performance.
Close games have a smaller impact on the final score.
The Rank Rating curves have been tweaked to make climbing and dropping feel less unpredictable.
The rank distribution has been updated.
The level of difficulty for placement games has been upped to Diamond 1.
Valorant now has a monthly player base of roughly 14 million. At least, that’s what Riot Games announced about their current player count. During the game’s early days, it reached a peak of 3 million users online at the same time.
Valorant has been a huge hit in esports since its inception. The game borrows elements from hero shooters, yet its fundamental gameplay is eerily similar to CSGO.
The player count in CSGO Vs Valorant might help determine which game is more popular.
Valorant: Player Percentage
In Valorant, the rank distribution and percentage of players by tier. Learn the true value of your skill from game director Ziegler and the rest of the Riot development team.
- Across the board, matchmaking accuracy has improved.
2. While winning games will always be the most significant criteria, Immortal+ will also consider individual performance.
3. Close games have a smaller impact on the final score.
4. The Rank Rating curves have been tweaked to make climbing and dropping feel less unpredictable.
5. The rank distribution has been updated.